On an aim-assisted controller, it's a different experience. Tracking sporadic enemy movements while also accounting for your own acrobatics is the basis of Lúcio's skill ceiling-PC players practice for hundreds of hours to get really good at it. This stickiness is hard to miss if you're jumping and wallriding around as Lúcio while trying to shoot his dubstep gun accurately. Overwatch's controller settings have six sliders and buttons dedicated to fine-tuning aim assist, including options to increase the size of the invisible "bubble" around a character in which your crosshair will stick to them. The benefits of aim assist depend on what hero you're playing.Īsk a dedicated Overwatch console player which settings are most important and aim assist will probably top the list. Overwatch 2 also has a roster of 30+ heroes who play completely differently from each other-some don’t need to aim at all. Most gunfights happen from 20-30 meters away and maps generally aren't big enough for long range sniper battles. Overwatch 2's aim tracking is, in my experience, less dramatic than Apex or CoD, but still consequential.
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